Serious bugs in multi-threaded code were fixed, which made the work of
the asset stable on machines with number of cores larger 8.
The error in the deserialization mechanism was also fixed, leading to
incorrect restoration of the cell size when unpacking a binary file.
- Asset was transferred to 2018.3.4 version of unity.
- A serious bug in multithreaded code has been fixed, leading to deadlocks and errors on machines with a large number of cores.
- Fixed a bug in the graph deserialization code, which led to incorrect extraction of the cell size from a binary file.
Also related files and demos have been updated.
…for more info and demo’s read Pathfinder3d Asset Page